Sunday, November 27, 2011

My top 10 favorite games of all time thus far

Ok guys so I have decided to make a top 10 list of my favorite games.

10. Tomb Raider:The Angel of darkness
9. Resident Evil 4
8. Tomb Raider Legend
7. Kingdom Hearts 2
6. Devil May Cry
5. Silent Hill Origins
4. Silent Hill 3
3. Silent Hill 2
2. Fatal Frame 3 The Tormented
DRUM ROLL PLEASE___________________________
MY TOP FAVORITE GAME IS
1. FATAL FRAME 2 CRIMSON BUTTERFLY

Monday, November 21, 2011

Heavy Rain









 Heavy Rain is an interactive drama psychological thriller video game created by Quantic Dream exclusively for the PlayStation 3. The game is written and directed by Quantic Dream's founder and CEO David Cage. Heavy Rain's story is a dramatic thriller modeled after film noir, featuring four protagonists involved with the mystery of the Origami Killer, a serial killer who uses extended periods of rainfall to drown his victims.
Ethan Mars is a father who is trying to save his son from being the next victim, while investigative journalist Madison Paige, FBI profiler Norman Jayden, and private detective Scott Shelby are each trying to track down clues to the Origami Killer's identity. The player interacts with the game by performing actions highlighted on screen related to motions on the controller, and in some cases, performing a series of quick time events during fast-paced action sequences. The player's decisions and actions during the game will affect the narrative; the main characters can be killed, and certain actions may lead to different scenes and endings.
A playable demo was released on 11 February 2010. The demo was released prior to this date for people who took part in a Four Day Challenge on 5 February 2010. A patch to allow use of the PlayStation Move controller to play the game was released in September 2010. It won 2010's Game of the Year from CNN and Gaming Union. Heavy Rain also won GameSpy and IGN's 'Best PS3 Game of 2010'. A modified version of the game will be released titled Heavy Rain Edition Modifiée exclusively in France. This version will be aimed towards a younger audience. In 2010, the game was included as one of the titles in the book 1001 Video Games You Must Play Before You Die.


Heavy Rain is an adventure game, requiring the player to move the character and have him or her interact with the objects or other non-player characters on the scene to progress the story. The game is divided into several scenes, each centering on one of four playable characters. The choices the player makes or the actions performed or not performed will affect later scenes in the game. For example, it is possible that a character dies or becomes detained, and will not be present in a later scene. There is no immediate "game over" in Heavy Rain; the game will progress to a number of different endings depending on the sum of the player's performance even if all the characters become incapacitated in some manner. However, once the game is complete, the player can return to earlier scenes and replay them, possibly altering the events as they play through other chapters.


Within most scenes, the player can control the main character by moving them around the environment; they can also hold down a button to see what thoughts are going through the character's mind, and trigger them to hear an internal monologue on that thought. When the player is near an object or another character they can interact with, they will be presented with a context sensitive icon that represents what control they need to do. These controls include pressing a button on the Dualshock controller, moving the analog sticks in a specific manner, or rotating the motion-sensitive controller in a specific way; in the version with PlayStation Move support, further actions based on the Move controllers are also present. These actions may lead to additional actions to fully complete the interaction. Some scenes impose a timer on the player, requiring them to complete the necessary actions in time to avoid the death or incapacity of that character. In other scenes, the player does not have full control of the char
acter but must instead be prepared to respond to these icons in the manner of quick time events, such as during a hand-to-hand fight or while driving frantically on the wrong side of the road; the player does not receive a game over if these events are completed incorrectly, but may possibly alter how future scenes play out.
Additionally, the game includes a difficulty level functionality that the user can change through the menu at any point during the game. While adjusting the level will not alter the storyline of the game directly, a higher difficulty will influence the prompts, for example, requiring more inputs during sequences in order to avoid a failed action.


Characters
There are four main playable characters. The player controls one character at a time, generally playing different characters in each chapter of the game. The characters were voiced, motion captured and modelled after several actors.
Ethan Mars: An architect with a wife and two sons. Two years prior to the main story, his elder son, Jason, dies in a car accident that leaves Ethan in a coma. Now awake, Ethan remains depressed and stricken with grief, and lives alone, estranged from his wife and distant from his other son, Shaun. Ethan soon discovers that Shaun may become the next victim of the Origami Killer, and is forced to go to extreme lengths to save him. He is voiced by and modeled after Pascal Langdale.
Scott Shelby: A retired police officer, currently working as a private investigator conducting an investigation into the Origami Killer. He is voiced by and modelled after Sam Douglas.
Norman Jayden: An FBI profiler sent to support the police force with their investigation into the Origami Killer. Jayden possesses a set of experimental augmented reality glasses called an "Added Reality Interface", or ARI. It allows him to rapidly investigate crime scenes and analyze evidence. He is also struggling with an addiction to the drug triptocaine. He is voiced by and modelled after Leon Ockenden.
Madison Paige: A photojournalist living alone in the city. Suffering from chronic insomnia and nightmares, she occasionally checks into motels, as they are the only place she can properly sleep. She eventually finds herself involved in the latest Origami Killer case, conducting her own investigations. Her voice and facial motion capture were done by Judi Beecher, and her likeness and body motion capture were provided by Jacqui Ainsley.


The game's prologue opens with Ethan Mars, spending his life with his family. He later loses track of one of his sons, Jason, at a busy mall. Jason is soon found, outside on the street, and Ethan jumps to try to save him from an oncoming car. Jason is killed, while Ethan is injured and falls into a coma for six months. Two years after the accident, Ethan is suffering from depression, a fear of crowds, and blackouts that last for several hours. He is estranged from his wife, and his remaining son, Shaun, is distant with him. While at a park with Shaun, Ethan has another blackout, and wakes to find Shaun missing.
Shaun's disappearance is soon tied to the serial murders of the Origami Killer. The criminal's modus operandi is to abduct a young boy during the rainy fall season, after which their bodies are found several days later in a remote location, drowning being the cause of death, along with an origami animal figure in their hands, and an orchid on their chest. FBI profiler Norman Jayden, having come to assist the police with the Origami Killer, concludes that the child is locked in a location where, after 6 inches of rainfall, their bodies will be completely submerged and die from drowning. They realize that they have less than three days to find Shaun.
Ethan retreats to a motel to avoid the media. He receives a letter that directs him to a locker, and finds a shoebox containing a mobile phone, a handgun, and five origami figures. The phone instructs him to complete a set of trials written on each origami figure to display the lengths he is prepared to go to in order to save Shaun, after which he will receive pieces of a street address. The trials present increasing risk as they proceed, from subjecting himself to physical pain and electrocution, cutting off part of his finger, killing a man, and drinking poison. As he attempts these trials, he meets Madison Paige, who helps him to recover physically and emotionally from the trials. Madison begins her own investigation into who may have arranged the trials.
Jayden, working with Lieutenant Carter Blake, investigate two suspects, but come up empty-handed. Ethan's ex-wife visits the police and informs them of Ethan's blackouts, which lead them to Ethan's psychiatrist. Blake is sure that Ethan is the Origami Killer, while Jayden continues to follow the trail of evidence to confirm otherwise.
During these events, private investigator Scott Shelby begins visiting several of the victims' parents for information, and obtains several items that relate to the Origami Killer. One parent, Lauren Winter, insists on helping him, seeking closure on the matter. They are led astray by a wealthy playboy claiming to be the Killer, and are threatened off the case by his adversarial father.

    Four player podcast is a group of people who do a podcast about video games. The podcast first came out in 2008. On their podcast they play and/or talk about video games.  I personally love their podcast because they always keep me updated on games and if I want to play a game I can go onto their site and watch them play it to see if I want to buy that particular game or not.
    Four player podcast has won video game podcast of the year for three years in a row(2009-2011) and won Peoples choice in 2011 through the Podcast awards. All of which is an amazing accomplishment.
    I feel that Four player podcast genuinely cares about their viewers, unlike some podcasts. Please check these guys out. They broadcast almost every night. The link is bellow.


4playerpodcast.com

Tomb Raider: The Angel of Darkness

    This Tomb Raider game was the first Tomb Raider game to come out on the Playstation 2, So the graphics are not that great, but it still is a wonderful game.
    In this game Lara Croft's mentor was murdered. Lara discovers  her murdered mentor and when the police arrive on scene Lara becomes the prime suspect.
   Now Lara travels the world in an attempt to clear her name and unearth the truth. This Tomb Raider game is a wonderful work of art, Even though the graphics suck compared to today's graphics  . Even so you will enjoy this game as much as I did.


Here is a music video that was made for this game. I love this song. Its so catchy lol.

Kingdom Hearts 2

    Kingdom Hearts 2 starts out with a character named Roxas who lives in a world called Twilight Town. In the beginning  you play as him doing simple things until he encounters a creature called a nobody. Nobodies are created from humans who's hearts have been stolen by the heartless. Also Roxas somehow gets the keyblade. You end up inside a mansion where you learn that the world of Twilight town is just an illusion but Roxas is real. Weird huh? I'll say. 
    While in the mansion you meet a girl named Namine. I won't give too much detail anymore because I don't want to ruin the game for anyone. Anyways Sora(who was the hero in the first game) was put in a deep sleep during the game for the DS called Chain of memories. In the second Kingdom Hearts he gets woken up. So now you play the rest of the game as him.
    Later in the game you learn your true enemies are The Organization 13 and you fight them trough-out the game. I love this game and feel as if, like the first one, there is a moral in the story. This game is beautiful and I feel that it will still be popular years from now.

Sunday, November 20, 2011

Kingdom Hearts

    Kingdom Hearts follows the story of three friends named Sora, Kairi, and Riku. Everything was good until the night that the Heartless(Shadow Creatures who steal the hearts of humans) came to take over their world called Destiny Islands. Sora ends up getting a mysterious weapon called The Keyblade. In the end Sora gets separated  from his friends and wakes up in another world called Traverse Town.


   Through-out the game Sora ,who is the main hero, is trying to destroy the Heartless and find his lost friends.


   The game was created by Tetsuya Nomura. It was developed by Square Enix and Disney Interactive Studios. This truly is a beautiful and fun game.

LA Noire

    L.A. Noire is set in Los Angeles in 1947 and challenges the player, controlling a Los Angeles Police Department(LAPD) detective, to solve a range of cases across five crime desks.Players must investigate crime scenes for clues, follow up leads, and interrogate suspects, and the players' success at these activities will impact how much of the cases' stories are revealed.


    As the title suggests, the game draws heavily from both plot and aesthetic elements of film noir – stylistic films from the 1940s and 1950s that shared similar visual styles and themes including crime, sex, and moral ambiguity and were often shot in black and white with harsh, low-key lighting. The game uses a distinctive colouring-style in homage to the visual style of film noir, including the option to play the game in black-and-white. The post-war setting is the backdrop for plot elements that reference the detective films of the '40s (as well as James Ellroy's novel L.A Confidential and the Curtis Hansonfilm based on it), such as corruption and drugs, with a jazz soundtrack. L.A. Noire is also notable for using Lightsprint's real-time global illunination technology, as well as Depth Analysis's newly developed technology for the film and video game industries called MotionScan, where actors are recorded by 32 surrounding cameras to capture facial expressions from every angle. The technology is central to the game's interrogation mechanic, as players must use the suspects' reactions to questioning to judge whether they are lying or not.